I'm a little short for time this week, so instead of doing a review of a single issue like usual, I thought I'd give some brief thoughts on a few of the books I read this week.
Axe Cop: President of the World (#3 of 3): When I started reading this miniseries, I wondered if I would continue to find its random plot and general silliness as amusing after this third issue. Thankfully, Axe Cop continues to find laughs in the most absurd, childlike plot twists. For example: an ordinary man gets forcibly injected with "the blood of everything," turning him into the villain Every Man, who has the power of--everything? This is exactly the kind of comic book I imagined when I was 8, except perhaps with more knock-offs of 80s slasher villains and some kind of Aeon Flux-y super spy.
Axe Cop is a simple pleasure, but not a guilty one. If you don't like it, you probably have humour cancer.
World's Finest #5: I don't disagree with those who say that this book doesn't move the plot forward in any meaningful way, or that it seems to be stalling between the first arc and the next, but you know what? I'm OK with that. For a standalone issue, #5 is packed full of story and art from Jenkins and Perez, and half of that story is so good that it's worth the $2.99 price point by itself. Seriously, Huntress saves a Take Back the Night rally from a woman-hating gunman. How awesome is that? Huntress is becoming my favorite member of the Bat-family, and while Power Girl needs to put some R&D money in designing a costume that doesn't burn off her body every issue (or just GIVE HER BACK HER OLD COSTUME DC), her characterization is great too. Sorry for shouting.
World's Finest isn't breaking the mold, but it's the kind of fun, good-natured comic that I wish DC would publish more often.
Earth 2 #5: Speaking of great DC comics, Earth 2 continues right where #4 left off, with the new "Wonders" taking on one of my favorite Pre-52 villains, Solomon Grundy (just "Grundy," here). What can I say? I love Earth 2. This is how a reboot should be done. There would be far fewer problems across the DC line if they would have just wiped the slate clean like they have with this title. I have no doubts that Alan Scott is going to choose to be hero over spending eternity with his dead lover Sam, and will save the day by defeating Grundy with the help of The Flash, Hawkgirl, and The Atom. Beyond that, I have no idea where this series will go.
In these past 6 issues, the groundwork has been laid for an exciting new chapter in DC Comics history and can't wait to see where Robinson and co. take these characters next.
The Hypernaturals #4: Hypernaturals is a good cosmic superhero story, if, and only if, you are a fan of the Legion of Superheroes. I know this title is creator-owned and supposedly therefore less restrained but in four issues, this book has just failed to make me care about the future of the series. The art is great. The production of this book is quite excellent, and has been far more consistent in this regard than either Extermination (great story/terrible art) or Higher Earth (good story/good-to-terrible art). Even so, I can't just get excited about this series when I feel like I know exactly what it wants to be: The Watchmen meets the Legion of Superheroes. There is clearly a mystery going on and one of the heroes is going to turn out be evil or something like that but I just don't care.
Overall, I felt that this was a really strong week for DC, as Animal Man, Swamp Thing, and Dial H, which I also read, were all excellent.
Showing posts with label BOOM. Show all posts
Showing posts with label BOOM. Show all posts
Thursday, October 4, 2012
Monday, July 23, 2012
Coming this Wednesday - 7/25/2012
Coming this Wednesday, our Reviews of:
- National Comics: Eternity #1 (DC)
- Higher Earth #3 (BOOM!)
- Justice League Dark #11 (DC)
- Hit-Girl #2
And depending on whether or not Canada Post can send us our package in time, our review of Locke & Key Vol.5: Clockworks!
Labels:
BOOM,
DC,
Higher Earth,
Hit-Girl,
Icon,
Jeff Lemire,
Joe Hill,
John Romita Jr.,
Justice League Dark,
Kid Eternity,
Locke and Key,
Mark Millar,
Millarworld,
National Comics Eternity,
Sam Humphries
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